#openworlddesign
Me: “Here’s the carefully planned story path.”

Player: *walks in the opposite direction immediately*

Me: “…good thing we designed for that.” 😭🧭

#NarrativeDesign #OpenWorldDesign #GameWriting #Worldbuilding #GameDev
March 16, 2026 at 5:40 PM
Player: “I’ll just check that one mountain.”

Me: *placed a mysterious ruin there on purpose*

Player: “Well now I HAVE to know.” 😌🏔️

#NarrativeDesign #OpenWorldDesign #NarrativeUX #GameWriting #GameDev
March 17, 2026 at 3:22 PM
Main quest: “The kingdom is in danger.”

Player: “Understood. But first; this cave.”

Me: “Good news… there’s story in the cave.” 😌🕳️

#NarrativeDesign #OpenWorldDesign #QuestDesign #GameWriting #GameDev
March 19, 2026 at 3:41 PM
6 NPCs That Actually Live

10-15 unique animations per town

• Blacksmiths temper blades
• Bartenders clean mugs
• No canned animations
#TW3NPCs #LivingWorld #OpenWorldDesign
April 8, 2025 at 4:16 PM
What’s your process for designing open-world environments in Unity? How do you balance exploration and story? #Unity #openworlddesign #environmentdesign
December 5, 2024 at 12:12 AM