#QuestDesign
I am so excited about this book! :D

I strongly encourage anyone interested in game writing or quest design specifically (or games in general( to read this one, whether you are making games or not. It is FANTASTIC! <3 #gamewriting #questdesign #narrativedesign
August 19, 2026 at 3:22 PM
Wie gesagt verdammt mutiges und tolles Questdesign bzw toll geschrieben......
March 25, 2025 at 2:04 PM
Für unser nächstes Projekt "Topas" nach Drova benötigen wir Unterstützung im Bereich Questdesign. Gestalte Charaktere und Quests und hild dabei unvergessliche Momente zu erschaffen.

https://just2d.com/quest-designer
February 13, 2026 at 3:53 PM
Spent this evening working on some additional props to start working a small tavern scene. Been thinking about ditching a quest journal and instead leaving hints to nearby quests in each tavern, thoughts?
#gamedesign #godotengine #indiedev #solodev #rpg #questdesign
January 15, 2026 at 9:27 PM
The Blood of Dawnwalker im Test: Ein ungewöhnliches RPG mit starkem Questdesign, Vampir-Gameplay und einem spannenden Zeitlimit.

Unsere Review:
4-rg.com/de/gaming/th...
#TheBloodOfDawnwalker #Gaming #Review
The Blood of Dawnwalker im Test: ein Rollenspiel unter den ganz Großen
Mit The Blood of Dawnwalker liefert Rebel Wolves ein bemerkenswert ambitioniertes Debüt ab. Das Studio, in dem zahlreiche ehemalige Entwickler von CD Projekt Re
4-rg.com
September 25, 2026 at 6:54 PM
Hello nice to meet U 😉

👾 gamedev
👾 Indiedev
👾 gamedesign
👾 questdesign
👾 leveldesign
👾 unrealengine
December 13, 2024 at 8:20 AM
Quest: “Deliver a letter.”

Me: “Cool.”

Plot: “The letter reveals political corruption.”

Player: “…WHAT.” 😭🔥

#NarrativeDesign #QuestDesign #NarrativeEscalation #GameWriting #GameDev
February 18, 2026 at 8:26 PM
Player: “Why am I here again?”

Quest log: *gently clears its throat*

Player: “Right. That.” 😭📜

#NarrativeDesign #NarrativeUX #GameWriting #QuestDesign #GameDev
March 12, 2026 at 2:37 PM
⚡️ NEW: Design fun, memorable quests for a brand new IP at Elsewhere Entertainment!

💼 Senior Quest Designer
🏢 Activision
🇵🇱 Warsaw, Poland
📄 Freelance
🎚️ Senior (5+ years)
#Activision, #QuestDesign, #GameDesign, #GamingJobs, #Warsaw

Apply here 👇
hitmarker.net/jobs/activi...
hitmarker.net
July 5, 2026 at 4:15 PM
Player: “Did my choice matter?”

NPC 10 hours later: “I haven’t forgotten.”

Player: “…oh.” 😭🔥

#NarrativeDesign #BranchingNarrative #QuestDesign #GameWriting #GameDev
February 20, 2026 at 4:26 PM
You give players freedom but also want them to complete your quests 🤔

Mount and Blade had this issue, and this is how they GENIUSLY solved it!

#gamedev #indiegamedev #questdesign #videogamequest #missiondesign

jambuckett.com/how-to-make-...
How to Make Players Want to Take Quests in Sandbox Games
How Mount & Blade Warband’s merchant quest teaches organic quest design in sandbox games through tension, freedom and reward
jambuckett.com
March 3, 2026 at 7:00 PM
Xenoblade X wäre so ein geiles Spiel, wenn es nicht so bullshit Questdesign wie "Diese Quest ist Level 26, musst nur aufpassen, dass die Level 50 Gegner in dem Gebiet keine Aggro ziehen" oder "Sammel für diese Storyblockierende Quest x Gegenstände (geringe Droprate) ein" runtergezogen werden würde.
April 10, 2025 at 11:29 AM
Stalker 2 ist bissl verbugged, was man so hört läuft es auch nicht auf normalen PCs oder Konsolen, das Questdesign ist glaube ich Anfang der 10er Jahre schon veraltet gewesen, aber ich habe über 60 Stunden auf dem Tacho, nichtmal 2/3 der Spielwelt erkundet und die Hauptquest nicht weiter verfolgt.
December 18, 2024 at 11:56 AM
En plein sur le montage de ma vidéo de questdesign pour mon portfolio. Je suis entrain de vendre l'équivalent d'un films Avengers en terme de trailer, ça me fait beaucoup rire
December 23, 2024 at 4:15 PM
Hier ist ein bisschen zum lesen über mein bisheriges Quest Design:
📖 frakkle.com?p=314
.
Here is a little bit to read about my quest design so far:
📖 frakkle.com?p=342&lang=en
.
#IndieDev #GameDesign #QuestDesign #DevLog #BlogPost
Erste Schritte zu einer Quest! - Frakkle
Eine Beschreibung wie ich eine Quest in mein Topdown-Fantasy IndieGame eingebaut habe mit passendem Charakter-Design
frakkle.com
June 21, 2025 at 1:00 PM
⚡️ NEW: Design quests for the upcoming Witcher multiplayer title! ⚔️

💼 Senior Quest Designer
🏢 CD PROJEKT RED
🇵🇱 Warsaw
📃 Full Time
🎚 4+ years exp
🏷 #GameDesign, #QuestDesign, #UnrealEngine, #TheWitcher

Link to apply below 👇
October 3, 2025 at 8:15 PM
Quest: “Collect 5 herbs.”

Me: “But what if this is about grief.”

Herbs: “We did not sign up for this.” 😭🌿

#NarrativeDesign #QuestDesign #GameWriting #NarrativeStructure #GameDev
February 16, 2026 at 5:29 PM
⚡️ NEW: Design quests at the home of Genshin! 🔥

💼 Quest Designer
🏢 HoYoverse
🇺🇸 Los Angeles, CA
📃 Full Time
🎚 3+ years exp
🏷 #GameDesign, #QuestDesign, #LevelDesign, #UnrealEngine, #GenshinImpact, #HonkaiStarRail
💵 USD 75,000–120,000 per year

Link to apply below 👇
September 23, 2025 at 2:15 PM
🚨 ICYMI: Design quests at the home of Genshin! 🔥

💼 Quest Designer
🏢 HoYoverse
🇺🇸 Los Angeles, CA
📃 Full Time
🎚 3+ years exp
🏷 #GameDesign, #QuestDesign, #LevelDesign, #UnrealEngine, #GenshinImpact, #HonkaiStarRail
💵 USD 75,000–120,000 per year

Link to apply below 👇
September 28, 2025 at 4:15 PM
Ich hab nur die ersten 60 Minuten gespielt, also noch ist es eigentlich zu früh für ein Urteil.

Aber WIE kann Star Wars Outlaws einen Metascore von 75 haben, wenn Kirby Air Riders nur VIER Punkte mehr kriegt.
Hat Ubisoft die Leute in den letzten 10 Jahren so an ihr monotones Questdesign gewöhnt?
November 28, 2025 at 1:08 PM
Main quest: “The world is ending.”

Side quest: “Help me find my missing cat.”

Player: “The cat comes first.”

Me: “Correct.” 😌🐈

#NarrativeDesign #QuestDesign #NarrativeStructure #GameWriting #GameDev
February 19, 2026 at 4:20 PM
⚡️ NEW: Create exciting quests for The Witcher 4! ⚔️

💼 Quest Designer
🏢 CD PROJEKT RED
🇵🇱 Warsaw/Kraków/Wrocław
📃 Full Time
🎚 3+ years exp
🏷 #GameDesign, #QuestDesign, #UnrealEngine, #TheWitcher4

hitmarker.net/jobs/cd-pro...
Quest Designer - CD PROJEKT RED | Hitmarker
To create revolutionary, story-driven RPGs which go straight to the hearts of gamers — this is our mission. Want to dive deeper into our company’s culture? Explore our social media and check out ou...
hitmarker.net
May 20, 2025 at 8:15 PM
How to get players to take quests in sandbox games (organically)

Mount & Blade Warband is a sandbox RPG / Simulator, which means making the player do anything can be difficult

But Warband has a few clever tricks for accepting it's first quest 👇

#gamedev #questdesign
December 27, 2025 at 7:00 PM