#presentmon
⚙️ AVX TUNE measures what actually improves MSFS performance. A/B test settings with Intel PresentMon, compare frame times & 1% lows, get a Keep/Roll Back verdict, and automatically back up your setup before changes.

simmarket.short.gy/2QXJea
October 5, 2026 at 10:35 PM
📰 Intel PresentMon 2.6.0 Kurangi Penggunaan CPU hingga 78 Persen dan Tambahkan Game Experience Overlay

👉 Baca artikel lengkap di sini: https://ahmandonk.com/2026/09/28/intel-presentmon-2-6-0-update-cpu-game-experience-overlay/

#benchmark #cpu #frameTime #gaming #gpu #intel #openSource #perfo
September 28, 2026 at 10:33 AM
Intel PresentMon 2.6.0 Update Slashes CPU Usage, Adds Game Experience Overlay

Intel has released PresentMon 2.6.0, and the headline change is a big reduction in the tool’s own...

🔗 https://www.madshrimps.be/news/intel-presentmon-2-6-0-update-slashes-cpu-usage-adds-game-experience-overlay/
September 28, 2026 at 7:22 AM
Intel PresentMon 2.6.0 Update Slashes CPU Usage, Adds Game Experience Overlay
www.techpowerup.com
September 26, 2026 at 3:30 PM
Intel「PresentMon 2.6」公開、CPU使用率を最大78%削減 ベンチ計測の負荷を軽量化
https://gamepc-news.com/intel-presentmon-2-6-cpu-78-percent/
#ゲーミングPC #GPU #AI #ゲームPC速報
September 26, 2026 at 9:37 PM
PresentMon 2.6 adds DX12 PSO compilation metrics directly to frame captures — useful context when investigating stutter.
Intel also says PresentMon's own CPU overhead is down 78%, but that shouldn't be confused with a 78% reduction in game CPU use.
Our breakdown:
gametechreport.com/intel-presen...
Intel PresentMon 2.6 Adds DX12 PSO Metrics to Frame Captures
PresentMon 2.6 adds DX12 PSO metrics to frame captures, richer flip attribution and lower monitoring overhead. We examine what the data can and cannot prove.
gametechreport.com
September 26, 2026 at 11:02 AM
Intel PresentMon 2.6 cuts CPU use by 78%, adds Game Experience overlay
Intel PresentMon 2.6 cuts CPU use by 78%, adds Game Experience overlay - VideoCardz.com
Intel has updated PresentMon with lower CPU overhead and more game analysis tools. Version 2.6.0 can also track DirectX 12 PSO compilation activity.
videocardz.com
September 25, 2026 at 6:50 PM
Win11 24H2 Final Preview lands. Roll back bad drivers in Device Manager and block reinstalls. USB 3.0 can disrupt 2.4GHz Wi‑Fi/Bluetooth. PresentMon 2.6.0 cuts CPU overhead 78%. Members: check the first upgrade-log error. +23 more stories, 2 member threads
Windows 11 Weekly Roundup: KB5124010 Game Crashes, 24H2 Final Preview and New Surface PCs
Microsoft had a quieter week, but it still shipped two Windows 11 preview updates, three pieces of Surface hardware, a redesigned Copilot for work and another Xbox restructuring that cost 268 jobs.…
windowsforum.com
September 26, 2026 at 6:00 PM
I see the word Present and my mind immediately thinks of PresentMon
August 28, 2026 at 5:52 PM
Marvel Tokon is wild, looking at it in PresentMon. The game is barely hitting my GPU. Low usage, low frequency, low busy times. Everything is CPU side.

I was able to sustain 60 fps before, but the new patch has improved 10% lows and 1% lows for me. I imagine that will help everyone else too.
August 10, 2026 at 10:11 PM
Nové mikrokódy pro Intel od Alder Lake výše (včetně Xeonů) řeší 30 bezpečnostních problémů
Nové mikrokódy pro Intel od Alder Lake výše (včetně Xeonů) řeší 30 bezpečnostních problémů
Velký balík celkem 30 Security Advisory řeší Intel novým balíkem mikrokódu pro CPU rodiny 12. generace Core „Alder Lake“ a novější, včetně jejich Xeon variant. Kromě některých dílčích problémů s funkcionalitou řeší mimo jiné CXL, chyby paměti a další. Řešeny jsou následující oblasti: Intel Server Configuration Utility Intel PROSet/Wireless WiFi Intel Slim Bootloader Advisory Intel SoC Thermal IPF Extension Provider Intel PresentMon Assistive Context-Aware Toolkit (ACAT) Intel MPI Library Intel Distribution for Python Software Installer Intel SEL Viewer Utility UPLR1 – Intel UEFI Server Firmware Intel Killer ESXi RDMA driver for Intel 800 Series Ethernet Intel Thread Director Visualizer Intel Gaudi Intel QAT Software Drivers Intel oneAPI Math Kernel Library Intel Neural Compressor FPGA Support Package for the Intel oneAPI DPC++/C++ Compiler Intel Rapid Storage Technology Intel DSA Intel System Support Utility Intel Graphics Advisory Intel VTune™ Profiler ITT API Intel Processor Identification Utility Intel OFU Intel CIP SigTest Intel NPU Driver Display Virtualization for Windows OS Většina řešených oblastí má Intelem přidělenou závažnost buď nízkou, nebo střední. PROSet/Wireless WiFi, Slim Bootloader, UEFI Server Firmware, QAT Software Drivers, Graphics, Processor Identification Utility a CIP mají vysokou závažnost. Převážně jde o problémy typu eskalace oprávnění, případně DoS. Doporučeno je co nejdříve aktualizovat, operační systémy by měly tyto nové mikrokódy již distribuovat.
www.root.cz
November 12, 2025 at 4:25 PM
October 12, 2023 at 10:43 AM
Tive que desinstalar o NVIDIA FrameView SDK por conta da porcaria do PresentMon da Intel.

Tava pegando simplesmente 20% de processamento de CPU em idle(!)

E por quê a NVIDIA foi fazer parceria com eles? 🫠
November 12, 2024 at 2:32 PM
HWiNFOをバージョンアップしたらモード選択だとかスキン、センサーのPresentMon周りの情報も増えてた。ちょっと重くなるのは仕方ないとしても、遅延とか測るのにあれこれ入れるならHWiNFOでいいな…
April 3, 2025 at 6:12 PM
Right. It might just be a problem with the way Steam overlay shows its frame rate. Presentmon is showing a kind of stable 60. Sort of. And there does seem to be some kind of stutter or jitter somewhere. It feels so weird.
March 6, 2026 at 12:18 AM
You can now share your thoughts on vulnerability CVE-2025-30518 in Vulnerability-Lookup:
https://vulnerability.circl.lu/vuln/CVE-2025-30518

n/a - Intel(R) PresentMon

#vulnerabilitylookup #vulnerability #cybersecurity #bot
cvelistv5 - CVE-2025-30518
Vulnerability-Lookup - Fast vulnerability lookup correlation from different sources.
vulnerability.circl.lu
November 11, 2025 at 5:23 PM
I watched this: www.youtube.com/watch?v=YWTZ...

Thought it might be the issue I have been having.

Nope.

Apparently, my system can only utilize 6gb of my 12gb of vram. Intel presentmon is showing a 224% memory utilization ( I have re-bar enabled, so it's using system ram ).

My gpu is bad :/
Stuttering in Games FIXED... This might fix yours too!
YouTube video by JayzTwoCents
www.youtube.com
September 3, 2025 at 4:32 AM
For instance, here's PresentMon output for Deadlock. First without the overlay, we get independent flip and minimal latency (0.99ms).

Then, if I enable the overlay and let it display something once, we get the second screenshot: composed flip (like a normal window, forced vsync), 17.32ms latency
March 6, 2025 at 9:04 AM
Chaque fois qu'ils disent "PresentMon" je l'entends comme si c'était du japonais et c'est très étrange de voir des hommes adultes répéter "tiens, c'est cadeau [mot de fin de phrase sur un mood mignon/boudeur utilisé par les petites filles qui gonflent les joues en posant les poings sur les hanches]"
March 13, 2024 at 9:45 AM
aight, retest on high without dlss, ultra for kicks, and high, with updated driver + xmp enabled (presentmon was also used to track, shouldn't drastically affect perf, but it is another variable to note)

both did make a positive difference, but which one, I cannot isolate
February 5, 2025 at 2:40 AM