#rustgpu
chip corps should broadcast own gpu benchmarks

how many games played to completion on their chips in the past week?

chart believed score of competition, how estimated

most functional emulators?

how many games on own isa(s)

optimize emulators, discover new rtl units

c emu to rtl

emu on rustgpu
November 8, 2026 at 2:53 AM
the sooner rustgpu matures and we can stop writing shaders in joke languages, the better
July 23, 2026 at 11:52 AM
June 15, 2025 at 1:06 PM
4/15 Comparison to Existing Frameworks: CubeCL aims to enable algorithm development in Rust with runtime integration into compilers for dynamic graph fusion. 🔥 This is its unique value! #DynamicGraphs #Compilers #RustGPU
April 27, 2025 at 12:26 PM
Naive pathtracing needs a high number of samples per pixels to get an acceptable result, and shooting too many rays drastically affects FPS. But then look at the result once it starts importance sampling the light! 💡
#vulkan #raytracing #rust #rustgpu
November 15, 2024 at 12:42 PM