A new GIMP release, GIMP 3.2.8, with bug fixes & security updates.
#GIMP #release #bugFixes #GIMP3 #libreGraphics #floss #libreSoftware #GNU #openSource #ImageEditor
Picture: GIMP Wilber Pumpkin by CmykStudent being edited in GIMP by @barefootliam.bsky.social
A new GIMP release, GIMP 3.2.8, with bug fixes & security updates.
#GIMP #release #bugFixes #GIMP3 #libreGraphics #floss #libreSoftware #GNU #openSource #ImageEditor
Picture: GIMP Wilber Pumpkin by CmykStudent being edited in GIMP by @barefootliam.bsky.social
addressing: they already come with open PRs with bugfixes. the bugfixes are wrong. for example compare
github.com/katef/libfsm... (mine)
github.com/katef/libfsm... (theirs)
how would "my" llm know any different? it took discussion with two people to get there
addressing: they already come with open PRs with bugfixes. the bugfixes are wrong. for example compare
github.com/katef/libfsm... (mine)
github.com/katef/libfsm... (theirs)
how would "my" llm know any different? it took discussion with two people to get there
So she was legitimately in the game for us the whole time!
So she was legitimately in the game for us the whole time!
#Linux #FreeBSD #programming #opensource
#Linux #FreeBSD #programming #opensource
napari.org/stable/relea...
Some highlights in the thread below 👇
napari.org/stable/relea...
Some highlights in the thread below 👇
ft. @glacore.bsky.social
#devlog #indiedev #indiegame #indiegamedev #furry #retro #squarenix #gamedev #2000s #saving #rpg #kh
ft. @glacore.bsky.social
#devlog #indiedev #indiegame #indiegamedev #furry #retro #squarenix #gamedev #2000s #saving #rpg #kh
背部の翼と通常ブレードをガスバーナーっぽい色味にしてみた
Today I worked on some bugfixes and redesign.
Gass-burner-like-colored wings and normal blade, I like them.
#html5 #javascript #indiegame #indiedev #gamedev #ゲーム制作
背部の翼と通常ブレードをガスバーナーっぽい色味にしてみた
Today I worked on some bugfixes and redesign.
Gass-burner-like-colored wings and normal blade, I like them.
#html5 #javascript #indiegame #indiedev #gamedev #ゲーム制作
Check it out today: store.steampowered.com/app/3133650/...
#IndieDev #IndieGame #RTSGame #NewUpdate #SteamGame
Check it out today: store.steampowered.com/app/3133650/...
#IndieDev #IndieGame #RTSGame #NewUpdate #SteamGame
github.com/azahar-emu/a...
github.com/azahar-emu/a...
store.steampowered.com/news/app/453...
#SuperScore #SteamGames #Game #GameDev #PCGames #fps #godotengine #Godot #pcgaming #IndieGames
store.steampowered.com/news/app/453...
#SuperScore #SteamGames #Game #GameDev #PCGames #fps #godotengine #Godot #pcgaming #IndieGames
https://napari.org/stable/release/release_0_10_0.html
Some highlights in the thread below 👇
https://napari.org/stable/release/release_0_10_0.html
Some highlights in the thread below 👇
Das Update sorgt für weitere Bugfixes und die Implementierung der nächsten Erweiterung „Mega-Entwicklung – Delta-Herrschaft“.
Zur News auf Bisafans.de
#Update #Patch #IOS #Android #PC #PokémonSammelkartenspielLive #PTCGLive
Das Update sorgt für weitere Bugfixes und die Implementierung der nächsten Erweiterung „Mega-Entwicklung – Delta-Herrschaft“.
Zur News auf Bisafans.de
#Update #Patch #IOS #Android #PC #PokémonSammelkartenspielLive #PTCGLive
I like when this guy updates because he details what bugfixes he makes and exactly how he fixes them, which I just find fascinating
I like when this guy updates because he details what bugfixes he makes and exactly how he fixes them, which I just find fascinating
This sets the stage for upcoming 2.x features and internal improvements, and the rest of the 3.0 roadmap:
github.com/reduxjs/redu...
This sets the stage for upcoming 2.x features and internal improvements, and the rest of the 3.0 roadmap:
github.com/reduxjs/redu...
Even if the AI bubble weren't popping, I do have one game idea I could still do dev streams for with no fear of it being stolen
'cause there's no way AI could implement diegetic bugfixes without just shitting out a buggy mess lmao
Even if the AI bubble weren't popping, I do have one game idea I could still do dev streams for with no fear of it being stolen
'cause there's no way AI could implement diegetic bugfixes without just shitting out a buggy mess lmao