#GameLevel
September 19, 2026 at 5:24 PM
Ze zeiden vroeger tegen ons dat we zogenaamd vierkante ogen zou krijgen als je teveel televisie keek maar kijk mij nu eens, heit, mem, i'll have u know: ik ben een volwassen-ass man met 2 stuks vierdimensonele kubusen en een beste scheut breinrot in de kop. Droste op je blok.
September 1, 2026 at 4:25 PM
Batman: The Movie - ZX Spectrum

#gamelevel #map #retrogame #gamedev #zxspectrum
July 28, 2026 at 7:57 AM
I sure do love me some bytecode for the sake of modding a niche game.
July 1, 2026 at 12:57 PM
Level Map Asset Pack for 2D Game

Modular level map elements inspired by factories, laboratories, and industrial zones, along with star-based progression markers to help create engaging campaign routes.

Download 👉 craftpix.net/product/leve...

#craftpix #2d #map #gamelevel #art #gamedev #indiegame
June 12, 2026 at 7:08 AM
Winter is creeping up on some of us and it’s making us think of our level, Adored Sword 🗡️ This level is based in the frosty Old World and secretly houses King Munza’s Trumbash!

#leveldesign #gamelevel #indiegame
April 26, 2026 at 8:57 PM
⬆️🆙⬆️ Leveling up #Unvanquished 0.56! ⬆️🆙⬆️
Here comes the 2nd blog post for our 0.56 release. In this one we focus on media creation and tooling! 🎨🖌️
👉 unvanquished.net/leveling-up-... 👈
#indiedev #gamedev #indiegame #gamelevel #libreart #floss #free #opensource #strategy #shooter #game
Leveling up Unvanquished 0.56 - Unvanquished
Unvanquished is a real-time strategy game played as a first-person shooter where evolving aliens and heavily armed humans fight for their survival.
unvanquished.net
April 19, 2026 at 2:47 PM
Just finished this epic "Castle Breakout" level! 🏰💥 Challenging jumps, sneaky enemies, and a wild escape! 🔓🚀 #Platformer #GameLevel #Indiegamedev #retrogame Play it here: platformania.com/castlebreako... or clone this level and make it better!
April 1, 2026 at 12:12 PM
Gamer werden das nachvollziehen können: da knabbert man ewig an einem Gamelevel, kommt einfach nicht drüber, jeder Levelneustart zeigt eine neue Situation, helfende Tutorials gibt es deshalb nicht. Leider darf ich euch das Game nicht nennen.
January 22, 2026 at 8:41 AM
Battlefield 6's portal editor/SDK is going to turn me into a Gamelevel designer
October 10, 2025 at 2:51 AM
July 25, 2025 at 6:44 PM
Welcome to The Hub - where beats power the city 🔋🎶
Scratch’s club connects to the heart of the world 🌎
As the music pumps, energy flows to all of Melotropolis 🌆
But when Snatch stole his records, the power cut out 🪫
Time to get the groove - and grid - back online 😼🎧
#gaming #gamelevel #3Dplatformer
June 24, 2025 at 2:20 PM
Removed globalConfigs.​json finally holy shit InkProjectile now does not need AssetDirectory as its texture is set by GameLevel.​
April 19, 2025 at 7:27 PM
Sneak peek alert! 🚨 Here’s a look at the Sewer level in Sacre Bleu, brought to life by the amazing Florent Boston. The vibrant green hues really bring the underground to life!

#videogameart #gamelevel #gameconceptart #indiegame #indiedev
April 9, 2025 at 7:59 PM
March 26, 2025 at 12:08 PM
📜📚 Library World Hub 📚📜

📚In the Library of Long Lost Tales, you will...

📑Take on Hunt Contracts for lost Folktales
🐦Return their Lost Tales to the Bird Scribes
🧭Travel to Woodland Locations you discovered

#indiegamedev #turnbased #indiegame #folktales #gamelevel
January 4, 2025 at 9:18 PM
We work carefully on even the smallest details to ensure that the level design looks complete and harmonious! 🖤 ⚡

Our Website: svaiy.com
We’re available for new projects!
E-mail: hey@svaiy.art or
WhatsApp: wa.me/380958097334
© 2024 SVAIY ART
#gameart #gamelevel #leveldesign #3denvironment #Unity
December 30, 2024 at 7:45 PM
Taking a trip back in time to when the Smugglers Cott Looe had a cellar, thought to be a secret store for smugglers in the 1700's. #history #interactive #historical #3d #gamelevel #explore #digital #smugglers #smuggling #oldharbour #looe #cornwall #vr #ar #xr #pirates #cornwallhistory
December 3, 2024 at 1:23 PM
I live in Sydney Australia. I am a senior concept artist.
My wife and I work full time in our art studio creating content for ttrpg virtual tabletop platforms.
I have worked for Marvel, Gringing Gear Games(path of Exile 2),Microsoft, THQ, Rare, Games Workshop and many more companies over the years.
November 16, 2024 at 9:28 AM