#backseatcoding
👉 git branch scene. Working on the SceneGraph implementation! #helios #gameengine is shaping up nicely.

#gamedev #indiedev #gameengine #backseatcoding #livestreaming #indiegames

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October 7, 2025 at 5:52 PM
Housekeeping - refactoring interfaces into implementation units.

#backseatcoding #gamedev #indidiev #helios #gameengine

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September 23, 2025 at 6:57 PM
Sure, #thelifeofashowgirl is wild, but have you ever built a #gameengine from scratch? 🕹️ Today: wrapping up refactoring + adding API docs ✌️

#backseatcoding #gamedev #indiedev

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October 4, 2025 at 3:18 PM
Continuing #helios development! Focus on implementing a first draft for the InputManager. Poll all the Events! #GameDev #indiedev #indiegames #backseatcoding #programming #twitch

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September 14, 2025 at 3:03 PM
Diving head first into the #gameloop! A Weekend full of coding kicked off by EventDispatchChains. Let's put that SceneNode-abstraction to good use.

#gamedev #twitch #streaming #indiedev #gameengine #backseatcoding #helios

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September 26, 2025 at 6:38 PM
Working on #milestone 2 of the #helios project. Today, I'm implementing #gamepad input #management with a focus on efficient per-frame state capture and processing. 🕹️

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#gamedev #indidev #gameengine #backseatcoding #indiegames
GarageCraft Games | milestone_2 | Backseat Coding
YouTube video by GarageCraft Games
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November 2, 2025 at 7:12 PM
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September 6, 2025 at 4:53 PM
going live with #helios! continuing work on gamepad input visualization after cleaning up mesh & material class hierarchy. come watch me debug analog sticks in real-time 🕹️ www.twitch.tv/garagecraft_...

#gamedev #indiedev #backseatcoding #indiegames #gameengine #twitch #streamer #youtube
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November 9, 2025 at 4:52 PM
Time to make #meshes and uniforms play nice together 🤝
This weekend 🕹️ adapter #architecture so #shaders know what they're dealing with!

#gamedev #gameengine #backseatcoding #indiedev #indiegames #twitch #streamer

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October 11, 2025 at 2:33 PM
Starting my #Twitch #stream now! While everyone's playing #Silksong, I'll be over here wrestling math. Come see me hunting homogeneous coordinates through clip space!
#twitch #math #silksong #indiedev #gamedev #programming
#backseatcoding
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September 5, 2025 at 6:49 PM
Happy with how the #renderengine semantics and syntax for #helios turned out!
Aiming to wrap this up this weekend, write some intro docs, then on to the next #subsystem! 🕹️

#gameengine #gamedev #indievev #indiegames #backseatcoding

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October 17, 2025 at 4:09 PM
I'm diving back into work on helios/#111 - excited to make steady progress and bring support for tooling into the framework!

#indiedev #indiegames #backseatcoding #streamer #twitch #gamedev #helios

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November 29, 2025 at 3:09 PM
Just went LIVE on #Twitch! Implementing Rodrigues' Rotation formula in C++ and putting it to the test. Get ready for some matrix math. Come hang out!

#backseatcoding #gamedev #indidev

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August 15, 2025 at 7:24 PM
Working on #milestone 2 of the #helios project. Issue helios/#97 mandates some major #refactoring to the #rendering pipeline - let's get it on! 🕹️

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#twitch #streamer #gamedev #backseatcoding #indiedev #indiegames #ccp
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November 19, 2025 at 7:42 PM
Continuing development on the #helios #game engine today, implementing transformation matrices for the rendering pipeline and working through the mathematical foundations.
#GameDev #ComputerGraphics #backseatcoding #indiedev

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August 30, 2025 at 3:57 PM
#GTA6 got delayed so naturally I'm like 'time to ship MY game!' Join me on #Twitch as I commit various crimes against the gamepad API! 💀

#helios #backseatcoding #gamedev #gameengine #indiedev #indiegames #streamer #youtube #gtaVI

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November 8, 2025 at 2:13 PM
Last night I refactored core systems from my #demo into an engine so it can be used as a standalone library. Today I’m prototyping the interfaces — one step closer to a #gameengine

#Backseatcoding here: www.twitch.tv/garagecraft_...

#indiedev #gamedev #cpp #coding
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August 17, 2025 at 4:21 PM
#CMake has entered the chat! I’m parting ways with #MSVS (for now) and letting automated tooling take care of dependency management. Tune in and watch me stumble through it!

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#backseatcoding #indiedev #gamedev #solodev #indiegames
August 23, 2025 at 3:46 PM
#TGIF - time to crank up the #IDE and put the learnings to good use! Continuing work on #helios and striving for #RAII Guard and RenderDevice Abstraction. Say #hello if you find the time!

#twitch #streaming #gamedev #indiedev #gamedev #backseatcoding #programming

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September 19, 2025 at 5:59 PM
It's #saturday, ya'll. Time for your weekly dose of #ducktales cartoons, or coding on your favorite #gameengine as an #indidev. Pick your poison! 🕹️ (Today's episode: The Golden Lagoon of Subsystemia)

#gamedev #backseatcoding #twitch #programming

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September 27, 2025 at 2:46 PM
Drivecoding. I love it. Because honestly most of us are already doing this — staring at the diff like a code review that never ends.

Next: "backseatcoding" for when you let the model cook and only panic at the commit message.
March 29, 2026 at 6:10 AM