#codegolf
Making my 1KB ray tracer fast broke the byte budget 🙀

Five redundant ; before } saved 3 packed bytes: 1027 → 1024 B.

I tested 1024 ways to reorder the same math, like b[2]*s → s*b[2]. JSCrush saved 1 more byte.

1023 / 1024 B. Watch it render ↓

#JavaScript #sizecoding #codegolf #demoscene #rtx
October 9, 2026 at 5:35 PM
My 1KB JavaScript ray tracer got a lot of feedback for being painfully slow 😅

One anonymous reviewer pointed at `with(Math)` as a likely culprit, so I benchmarked it.

Removing it made the same render 4.26× faster in Chrome and 6.96× faster in Firefox.

Cost: +1 packed byte.

#codegolf #JavaScript
September 23, 2026 at 7:48 PM
Now that we accepted all 317 #js13k 2026 entries, it's time to VOTE and pick the best games this year! 🎉

js13kgames.com/2026/blog/vo...

Have fun! 🦄🌈

#gamedevjs #gamedev #gamejam #indiedev #indiegames #codegolf #JavaScript #HTML5
Voting is open!
The fifteenth yearly edition of the js13kGames competition ended with a record-breaking 317 entries! Last year’s amount was 197 games, and the previous record was 274 games in 2018 - that’s the first ...
js13kgames.com
September 14, 2026 at 5:03 PM
Yeah I've heard people say astra writes code in a very codegolf-esque fashion.
September 13, 2026 at 8:24 PM
We've received more than 300 #js13k entries this year, which is a record since the very beginning in 2012!

js13kgames.com/2026/games

We're still helping fix some issues with submissions, and the voting will begin tomorrow, as planned!

#gamedevjs #gamedev #gamejam #indiedev #indiegames #codegolf
September 13, 2026 at 5:01 PM
We have 200 #js13k entries accepted already, ~40 in the queue, ~60 drafts, and still (a bit less than) THREE HOURS to go before the deadline!

js13kgames.com/2026/submit

#gamedevjs #gamedev #gamejam #indiedev #indiegames #codegolf #deadline #submit #JavaScript #HTML5
September 13, 2026 at 8:13 AM
Less than 24 HOURS left to submit your game into #js13k 2026, if you haven't done that already - we're now at 160 entries, and ~75 drafts!

js13kgames.com/submit

#gamedevjs #gamedev #gamejam #indiedev #indiegames #codegolf #deadline #submit
September 12, 2026 at 12:00 PM
so here's what it takes to shave off ~60 bytes from a #pico8 cart. not a true #codegolf though, as carts for #pico1k jam use pxa compression and one has to counterintuitively repeat the code to make it similar. well, anyway i managed to put the outro into 4 bytes.
September 9, 2026 at 6:58 PM
We're halfway through, how's it going for you so far? Is your #js13k prototype playable? Draft tested on the website, or finished and submitted already? Let us know!

js13kgames.com/2026/games

#gamedev #gamedevjs #JavaScript #HTML5 #indiedev #indiegames #gamejams #codegolf #unicors #rainbows
September 2, 2026 at 4:17 PM
Fifteenth edition of #js13k, web game development competition where you have to fit your entire game into a 13 kilobyte zip, starts NOW! The 2026 #theme is... #UNICORNS AND #RAINBOWS! 🦄🌈

js13kgames.com/2026/blog/co...

#gamedevjs #gamejam #indiedev #indiegames #codegolf #JavaScript #HTML5
August 13, 2026 at 11:03 AM
さて、コードゴルフ王決定戦の行方はどうなるかな?
github.com/freee/rubyka...

#rubykaigi
GitHub - freee/rubykaigi2024-codegolf
Contribute to freee/rubykaigi2024-codegolf development by creating an account on GitHub.
github.com
May 16, 2024 at 11:51 PM
Started the countdown to the twelfth edition of #JS13K which begins in a month from now, on August 13th 2023!

Blog post: https://medium.com/js13kgames/countdown-to-js13kgames-2023-a73a992608a1

Website: https://js13kgames.com

#gamedev #indiedev #gamedevjs #gamejam #codegolf #JavaScript #HTML5
July 14, 2023 at 1:51 PM
adventofcode.com/2024/day/1 Favorite time of the year! #codegolf
Day 1 - Advent of Code 2024
adventofcode.com
December 1, 2024 at 3:32 PM
I should be paid to codegolf
July 28, 2025 at 2:16 PM
Do you like oklab, but dislike numbers?

Introducing:

klab -- it's shorter than oklab

#generative #genartclub #codegolf #glsl
May 22, 2026 at 9:48 PM
// CRC-16/CCITT-FALSE, 75 chars

crc16=d=>d.reduce((a,b)=>[...1/0+''].reduce(c=>c+c^(c&32768?69665:0),a^b<<8),-1)

:D

#javascript #codegolf
July 12, 2025 at 2:18 PM
I put up the plugins I've made for #CSSBattle on GitHub. For fun. artlung.com/blog/2024/09... #css #programming #CodeGolf
ArtLung: My CSS Battle Plugins ~ 28 Sep 2024
artlung.com
September 28, 2024 at 8:14 PM
@bovine3dom And that's for overbloated JSON, right? With optimizations and compression you could probably codegolf it below 1 kbps amortized cost (not sure you even need 1 bps to track 1 train). 🤓
April 4, 2026 at 11:02 AM
Personally, I am a bit fascinated about this #StackExchange #Codegolf task, but not many people seem to share my feeling.

codegolf.stackexchange.com/questions/27...
Long running section 11.4 Minsky machine
Challenge We define a Minsky machine as a program made of the following two instructions: +X which increments the register X and continues to the next instruction -Xn which simply continues if X i...
codegolf.stackexchange.com
April 25, 2025 at 10:27 AM
You dont have to xbor decode the entire merkleproof technically, just need to hash them and make sure the hashes are included up the chain. Should save some costs in the codegolf environment of a smart contract
November 22, 2024 at 8:27 AM
📰 C++26: The Oxford Variadic Comma

💬 Exec: old pointer trick (UB) used in codegolf; C++ variadic syntax confusing. Sentiment: positive/curious. Vibe: nostalgic 😏

https://news.ycombinator.com/item?id=47332593
March 15, 2026 at 6:45 PM