#RealTimeRendering
June 14, 2026 at 4:41 PM
January 26, 2025 at 6:29 AM
I love metal heart and i wanted to approach making some in a completely different style from what i have seen. I’m very happy with this ink and watercolor look. Im going to be exploring this style a lot. This is all made in @notch.one and runs in real time.

#metalheart #ink #realtimerendering
April 29, 2025 at 3:40 PM
Forgot to create a proper hair for her. She looks happy with the new hair. 😘

(viewport render)
#unrealengine5 #ue5 #unrealengine #blender #gamedev #indiegame #sologamedev #foxgirl #gamedevelopment #realtimerendering
January 28, 2025 at 2:09 PM
June 20, 2026 at 8:48 PM
I've been working on 𝗚𝗮𝘂𝘀𝘀𝗶𝗮𝗻 𝗦𝗽𝗹𝗮𝘁𝘁𝗶𝗻𝗴, a real-time technique for rendering scenes as blended, depth-sorted, ellipsoids. My implementation uses billboards oriented along the dominant rotation axis.

See more at www.benny-wilson.com/blk

#GaussianSplatting #RealtimeRendering #indiegamedev #gamedev
October 9, 2025 at 12:49 PM
October 8, 2025 at 12:42 PM
Eric Haines posted on realtimerendering:

* GPU-Zen3 is out. We know that, but...
* Someone wrote a ray tracer in Minecraft. :)
* Someone ran Doom on E coli cells. =)

Yeah...

www.realtimerendering.com/blog/seven-t...
Real-Time Rendering Resources
realtimerendering.com
November 26, 2024 at 2:19 PM