#XRDevelopment
Made a Phone Controller (iOS) for my little 3D/VR game I was prototyping over the holidays (Windows/Meta Quest).

#unity #swiftui #gamedev #xrdevelopment #prototyping #xrdesign #spatialcomputing #spatialdesign
January 22, 2025 at 10:42 AM
March 26, 2025 at 12:46 PM
April 16, 2025 at 9:34 AM
Recreated the Plexus Effect with RealityKit. The effect is very cool on its own, but experiencing it in the immersive mode makes it absolutely mesmerizing.

#realitykit #spatialcomputing #spatialdesign #xrdevelopment #xr #visionos #applevisionpro #swiftui #mixedreality
April 22, 2025 at 2:06 PM
Integrated an iOS controller I made earlier with an AR scene. Recorded on Meta Quest in the Passthrough mode.

Meta Quest App: Unity + XR Integration Toolkit.
iOS App: XCode + SwiftUI
Communication protocol: WebSocket

#ar #xr #prototyping #unity3d #swiftui #xrdevelopment #xrdesign #mixedreality
February 19, 2025 at 9:28 AM
One of the most requested features for BoxelXR was the ability to create volumes. Just finished the algorithmic part of the interaction. Will see soon how it works with the hands!

#spatialcomputing #xrdevelopment
November 20, 2025 at 7:29 AM
How do you balance speed and quality in your development lifecycle? Let's discuss!

#SoftwareEngineering #DesignSprint #GoogleVentures #XRDevelopment #Unity3D #UnrealEngine #Agile #Innovation #TechTransition
April 17, 2026 at 7:30 PM
Made a prototype for the AR Camera Portal with a DualSense controller. For previous prototypes with custom controllers, I calculated the positioning of the portal based on hand-tracking data. So, expectably, it also worked very well with a mainstream controller.

#xrdevelopment #xrdesign #3dmath
April 28, 2025 at 8:57 AM
Made a preloading animation for Spatial Snake. It’s one of the cases when an eye-catching animation can mask a few seconds of processing delay, making the experience feel more seamless than it actually is.

#spatialcomputing #spatialdesign #mixedreality #xrdevelopment #3d
March 26, 2026 at 1:24 PM
This technical foundation is what allows us to transform complex visual strategies into seamless immersive realities.How do you approach the integration of digital assets into physical spaces? Let’s discuss!#SoftwareEngineering #XRDevelopment #DesignSprint #Unity3D #UnrealEngine
March 30, 2026 at 1:14 PM
Experience innovative AR, VR, and MR solutions that redefine digital interaction and elevate immersive experiences with #Malgo's expertise.

Explore: www.malgotechnologies.com/ar-vr-mr-dev...

#ARVRSolutions #mixedreality #immersivetechnology #augmentedreality #XRDevelopment #VirtualTrainings
January 10, 2025 at 5:17 AM
Here are my debugging scripts that I use for my previous demo. They are very useful. It not only helps test math and the correctness of algorithms quickly, but also forces you to decouple key systems of your app from each other to make it work.

#spatialcomputing #xrdevelopment #xrdesign
November 17, 2025 at 10:07 AM
The GroKit Core Open Beta is here! 💥 Whether you’re dreaming up the next groundbreaking #XR app or crafting an unforgettable immersive experience, now’s the time to dive in.

🔗 Join today: cstu.io/ac1b52

#GroKitCore #XRDevelopment #Innovation #BetaProgram
December 10, 2024 at 6:07 PM
What do you believe is the most "disruptive" element of XR today? Let's discuss!#SoftwareEngineering #DisruptiveDesign #XRDevelopment #Innovation #Prototyping #TechTransition #UserExperience #AI
April 8, 2026 at 2:23 PM
🚀 Ready to kickstart your next big idea? Or perhaps you're envisioning the next innovative #XR app or experience? Now's the time to make it happen— the GroKit Core Open Beta is out today!

🔗Join the Beta: cstu.io/8f4009

#SpatialComputing #XRDevelopment #BetaProgram #Innovation #3lbXR #GroKitCore
November 25, 2024 at 6:24 PM
Innovation happens when we stop looking for "patches" and start looking for "disruptions."

What is the biggest technical hurdle you've faced in dev work lately? Let’s talk!

#SoftwareEngineering #XRDevelopment #DisruptiveDesign #TechInnovation #PerformanceOptimization #CodingLife
April 15, 2026 at 7:28 PM
👓 Ready to build immersive experiences?
Bitdeal is your go-to #ARVRDevelopment company for creating powerful AR/VR apps across gaming, retail, education & more.

📞 +91-9500766642
💬 t.me/TechTriumph
🔗 www.bitdeal.net/ar-vr-develo...

#AugmentedReality #VirtualReality #XRDevelopment #Bitdeal
May 30, 2025 at 12:38 PM
🌍✨ Hello world! We're starting up,

and we are excited to already show some of our assets!😎

Got a 3D, XR &/or traditional project idea? 🖥️🎨 Feel free to reach out! 📩

#3D #XR #AR #VR #MR #Metaverse #3DDesign #XRdevelopment #ImmersiveTech #SpatialComputing #VirtualWorlds #XRTrends #FutureOfTech
March 9, 2025 at 7:08 PM
Unity ปล่อยเทมเพลต MR Multiplayer Tabletop! 🎮🚀
สร้างเกม MR Multiplayer ได้ง่ายขึ้น! รองรับ passthrough, แชทเสียง, อวาตาร์ซิงค์เครือข่าย และใช้ได้กับ Meta Quest, Android XR, PICO OpenXR 🔥
ลองเลยที่ Unity 6!
www.maidevxr.com/games/vrgame...
#Unity #MRMultiplayer #MetaQuest #OpenXR #XRDevelopment
February 11, 2025 at 4:19 AM
medium.com/@Brian_David...
Exploring XR Origin in Unity!🚀Floor vs. Device tracking—what's the best fit for your game?🌍📷#XRDevelopment #immersivevr #interactiontoolkit #unity #gamedevelopment #tracking #indiegamedev
Exploring the XR Origin Component in Unity: Tracking Origin Mode
Explore Unity’s XR Origin component, from camera offset to tracking modes, to optimize immersive VR experiences
medium.com
January 21, 2025 at 10:37 PM
#spatialcomputing #xrdesign #xrdevelopment #visionos #visionpro #realitykit #swiftui #swiftlanguage #voxel #boxelxr #handtracking #voxeleditor #prototyping #interactiondesign | Oleg Frolov | 31 comments
Made another prototype to explore voxel creation with hand-tracking. When you push the main voxel, it generates “wireframe” voxels along its path. The interaction itself feels fun and effortless, but it requires generated voxels to be in a wireframe or ghost mode to avoid overlapping with your hand. Tools: XCode + RealityKit + SwiftUI Device: Apple Vision Pro #spatialcomputing #xrdesign #xrdevelopment #visionos #visionpro #realitykit #swiftui #swiftlanguage #voxel #boxelxr #handtracking #voxeleditor #prototyping #interactiondesign | 31 comments on LinkedIn
www.linkedin.com
February 4, 2026 at 1:06 AM
Custom VR, AR & Multiplayer Games

Bring your game idea to life with cutting-edge immersive technologies and professional game development expertise.

go.fiverr.com/visit/?bta=2...

#VirtualReality #AugmentedReality #GameStudio #XRDevelopment #GamingIndustry
June 20, 2026 at 8:25 PM
Expert Unreal Engine developer for game development, AR/VR experiences, and metaverse projects.

I build interactive, high-performance 3D environments and applications for the next generation of digital interaction.

👉 go.fiverr.com/visit/?bta=2...

#UnrealEngine #XRDevelopment
November 9, 2025 at 12:59 PM