Technologies used:
- Tresjs
- Threejs
- Vuejs
#threejs #threejsJourney #webgl #web3d #javascript #Website #game #gamedev #3d #indiegames #IndieGameDev
Technologies used:
- Tresjs
- Threejs
- Vuejs
#threejs #threejsJourney #webgl #web3d #javascript #Website #game #gamedev #3d #indiegames #IndieGameDev
- New road texture
- Road has been extended
- Added fence model
- Changed Light position
- New flora colors
- Added texture for tree trunk
- Added grass behind fence
#threejs #threejsJourney #webgl #web3d #javascript #Website #WebsiteDesign #UX #UI #game #indiegame
- New road texture
- Road has been extended
- Added fence model
- Changed Light position
- New flora colors
- Added texture for tree trunk
- Added grass behind fence
#threejs #threejsJourney #webgl #web3d #javascript #Website #WebsiteDesign #UX #UI #game #indiegame
portfolio.lucasdamianjohnson.dev/portfolio/it...
#threejs #gamdev #inidegame #web3d #webdev
portfolio.lucasdamianjohnson.dev/portfolio/it...
#threejs #gamdev #inidegame #web3d #webdev
www.ludicon.com/castano/blog...
#webgpu #web3d #sparkjs
www.ludicon.com/castano/blog...
#webgpu #web3d #sparkjs
#AI #3DDesign #CreativeTech #Web3D #IndieDev #GameDev #DesignTools #Greybox
#AI #3DDesign #CreativeTech #Web3D #IndieDev #GameDev #DesignTools #Greybox
Canicules & Végétalisations Participatives et Collaboratives
Un Label & un Concours Nationale en Web3D & Réel
De bénévoles, stagiaires à futur salariés/alternants
nous avons besoin de vos compétences :
RH
Communication & Lobbying
AdminSys
DevWebDevOps
ETC
Venez nous rejoindre ;)
Canicules & Végétalisations Participatives et Collaboratives
Un Label & un Concours Nationale en Web3D & Réel
De bénévoles, stagiaires à futur salariés/alternants
nous avons besoin de vos compétences :
RH
Communication & Lobbying
AdminSys
DevWebDevOps
ETC
Venez nous rejoindre ;)
rive.app/blog/hiber-r...
rive.app/blog/hiber-r...
web3dsurvey.com/benchmark/40...
web3dsurvey.com/benchmark/40...
What's new?
📌 1st person camera
📌 can walk WSAD / Shift / Space. (WIP)
📌 bushes
📌 trees
📌 new grass and leaves on grass
marcin-dekier.com/creator
Technologies used:
- Tresjs
- Threejs
- Vuejs
#threejs #threejsJourney #webgl #web3d #javascript #Website #gamedev #3d
What's new?
📌 1st person camera
📌 can walk WSAD / Shift / Space. (WIP)
📌 bushes
📌 trees
📌 new grass and leaves on grass
marcin-dekier.com/creator
Technologies used:
- Tresjs
- Threejs
- Vuejs
#threejs #threejsJourney #webgl #web3d #javascript #Website #gamedev #3d
fivars.net/spotlight/fi...
#webxr #web3d #festivals #xr #immersive #animation
fivars.net/spotlight/fi...
#webxr #web3d #festivals #xr #immersive #animation
web3dsurvey.com/benchmark
Aggregation numbers coming soon. How do you measure up?
web3dsurvey.com/benchmark
Aggregation numbers coming soon. How do you measure up?
Free Decentralized Web3D
-Rust+Bevy+Avian3d (compiled to WASM) as game engine.
-Atproto/Bluesky for Auth&ID
-Procedural generation (parameters stored in PDS) for avatar-design and home-region content
-DID-hash seeded region default designs
-each region is a p2p communication room
Free Decentralized Web3D
-Rust+Bevy+Avian3d (compiled to WASM) as game engine.
-Atproto/Bluesky for Auth&ID
-Procedural generation (parameters stored in PDS) for avatar-design and home-region content
-DID-hash seeded region default designs
-each region is a p2p communication room
www.web3isgoinggreat.com
www.web3isgoinggreat.com
Details: ben3d.ca/blog/web-3d-...
Details: ben3d.ca/blog/web-3d-...
Learn more: metaverse-standards.org/event/web3d-...
#metaverse #3Dweb #interoperability
Learn more: metaverse-standards.org/event/web3d-...
#metaverse #3Dweb #interoperability
#rust #hypertext #toolsforthought #html #gltf #web3d #noosphere #subconscious #webcomponents #opensource #gamedev #bicycle #www #geist #tft #p2p #cybernetics
#rust #hypertext #toolsforthought #html #gltf #web3d #noosphere #subconscious #webcomponents #opensource #gamedev #bicycle #www #geist #tft #p2p #cybernetics
📏 Auto scale correction
🎯 Precise origin alignment (center, bottom, etc.)
👀 Visual bounding box previews
Perfect placement = better UX.
rapidpipeline.com/en/automated...
#3DAssets #RapidPipeline #3DTools #Web3D
📏 Auto scale correction
🎯 Precise origin alignment (center, bottom, etc.)
👀 Visual bounding box previews
Perfect placement = better UX.
rapidpipeline.com/en/automated...
#3DAssets #RapidPipeline #3DTools #Web3D
👤 Orillusion
⭐ 1,204 (+146)
🗒 TypeScript
Orillusion is a pure Web3D rendering engine which is fully developed based on the WebGPU standard.
https://github.com/Orillusion/orillusion
👤 Orillusion
⭐ 1,204 (+146)
🗒 TypeScript
Orillusion is a pure Web3D rendering engine which is fully developed based on the WebGPU standard.
https://github.com/Orillusion/orillusion
#sponsored #VIVERSE #HTC #HTCVIVE #WebXR #VR #VirtualReality #ImmersiveExperience #XR #IndieDev #Web3D #metaverse #ParticleShow #LightShow #Music #Visualizer